﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Role
    {
        private string name;
        private string strmora;
        public string Name { get; set; }
        public string StrMora 
        {
            get { return this.strmora; }
            set { this.strmora=value; }

        }

        public Role(string name)
        {
            this.Name = name;
        }
        public  void Test(string strmora) 
        {
            
            Random random = new Random();

           
            if (random.Next(1, 4) == 1)
            {
                strmora = "石头";
            }
            else if (random.Next(1, 4) == 2)
            {
                strmora = "布";
            }
            else if (random.Next(1, 4) == 3)
            {
                strmora = "剪刀";
            }
            
            this.StrMora = strmora;
            
            
        }
        public void Write() 
        {
            Test(strmora);
            StrMora = strmora;
            Console.WriteLine("{0}: 出拳 ：{1}",Name, StrMora);

            
        }
        
    }
}
